Fusion 360 Robotic Gripper Tutorial: CAD Design & Assembly

Added:

Gripper Overview
Designing Fingers
Adding Features
Making Rods & Base
Finishing Base
Creating Gears
Assembly Starts
Linking Motion
Mirror & Chrono
Final Assembly

Gripper Overview

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Playing Section
  • 1

    Introduces the robotic gripper design project in Fusion 360.

  • 2

    Details the main components: fingers, connecting rods, and gears.

  • 3

    Notes the file is fully 3D printable and driven by a motor.

Basic Fusion 360 UI navigation and 2D sketching concepts, including geometric constraints and dimensioning.
Fundamental 3D modeling operations such as extruding, revolving, and differentiating between bodies and components.
Elementary mechanical principles of gears and linkages, such as gear pitch, mesh, and simple mechanical advantage.
The concept of Degrees of Freedom (DoF) in mechanical assemblies and how components constrain each other's movement.
Advanced Motion Studies and Kinematic Analysis to simulate and animate the gripper's exact physical trajectory and speed.
Finite Element Analysis (FEA) and stress simulation in Fusion 360 to evaluate the structural integrity and load capacity of the gripper fingers.
Design for Manufacturing (DFM) principles, specifically optimizing the parts for 3D printing (FDM) with proper tolerance and clearance allocation.
Actuation and Mechatronics integration, including selecting appropriate servo motors and microcontrollers (e.g., Arduino) to physically control the gripper.
144.5K views2.4Klikes38:41@SPARKPLUG98Original Release: 2022-03-24

This tutorial demonstrates how to design a robotic gripper in Autodesk Fusion 360 by creating individual components (gripper flange, connecting rods, base, and gears) using sketch-based modeling techniques, then assembling them into a functional mechanism using joints, motion links, and rigid groups to enable coordinated movement of the gripper fingers.