Rocker-Bogie Mechanism Design Tutorial in Fusion 360 for Space Rovers

Added:

Start Design
Extrude Base
Build Rocker
Extrude Rocker
Add Rocker Joint
Make Bogie
Add Axles
Design Wheels
Assembly Joints
Finalizing Model

Start Design

0:00
Playing Section
  • 1

    Begin with a center rectangle sketch on the XY plane.

  • 2

    Set dimensions to 110mm by 80mm for a prototype.

Basic proficiency in Autodesk Fusion 360, including 2D sketching, 3D extrusions, and parametric modeling constraints.
Fundamental understanding of CAD assemblies, specifically how to define rigid and revolute joints to constrain component movement.
Theoretical knowledge of the rocker-bogie suspension system, including its history with Mars exploration and its mechanical advantages over traditional spring suspensions.
Elementary physics concepts of kinematics, center of mass, and torque as they apply to mobile robotic platforms.
Finite Element Analysis (FEA) in Fusion 360 to evaluate the structural integrity and stress distribution on the rocker-bogie arms under planetary gravity scenarios.
Dynamic motion simulation and kinematic analysis to test how the rover behaves when traversing complex obstacles and uneven terrain.
Integration of drive and steering actuators, exploring Ackerman steering geometry and electronic control systems using microcontrollers like Arduino or ROS (Robot Operating System).
Rapid prototyping techniques, such as 3D printing and hardware sourcing, to translate the virtual CAD design into a functional physical scale model.
8.4K views103likes54:47@ShanifHameedOriginal Release: 2018-04-21

This video tutorial demonstrates how to design a space rover with a rocker-bogie mechanism using Autodesk Fusion 360, covering the complete workflow from creating the main body through sketching, extrusion, and assembly of mechanical components including the rocker, bogie, wheels, and joints, followed by adding features like cameras and solar panels, and finally applying materials and finishes to complete the design.